:root{--bg:#f5f5ed;--paper:#fffef8;--ink:#294538;--muted:#647267;--line:#dfe5d8;--green:#3e6450;--orange:#a15b2e;--radius:22px;font-family:system-ui,-apple-system,"Microsoft YaHei",sans-serif;color:var(--ink);background:var(--bg)}*{box-sizing:border-box}html{scrollbar-gutter:stable}@supports not (scrollbar-gutter:stable){html{overflow-y:scroll}}body{margin:0}button,input,select{font:inherit}button,a,input,select{touch-action:manipulation}button{cursor:pointer}button:disabled{cursor:not-allowed;opacity:.5}a{color:var(--green)}button:focus-visible,a:focus-visible,input:focus-visible,select:focus-visible{outline:3px solid #bd783c;outline-offset:4px}h1,h2,h3,p{margin:0}body{background:var(--bg)}h1{font-size:clamp(28px,3vw,42px);letter-spacing:-1px}h2{font-size:23px}h3{font-size:17px}p{line-height:1.8}small,.muted{color:var(--muted)}.skip{position:fixed;left:12px;top:-100px;background:#fff;padding:12px;z-index:20}.skip:focus{top:10px}.loading{max-width:680px;margin:15vh auto;padding:30px}.topbar{height:80px;display:flex;align-items:center;justify-content:space-between;padding:0 30px;border-bottom:1px solid var(--line);background:var(--paper);gap:20px}.brand{display:flex;align-items:center;gap:12px;text-decoration:none;font-weight:750;letter-spacing:2px}.brand span{width:38px;height:42px;background:var(--green);color:#fff;border-radius:16px 16px 20px 20px;display:grid;place-items:center;letter-spacing:0}.brand small{display:block;font-size:10px;letter-spacing:3px;margin-top:3px}.header-right{display:flex;align-items:center;gap:14px;font-size:13px}.layout{max-width:1600px;margin:auto;display:grid;grid-template-columns:218px minmax(0,1fr)}.sidebar{padding:30px 18px;position:sticky;top:0;height:calc(100vh - 80px);display:flex;flex-direction:column;gap:7px}.navbtn{display:flex;align-items:center;gap:13px;width:100%;text-align:left;padding:15px;border:0;border-radius:14px;background:transparent;color:var(--muted);font-weight:600}.navbtn.on{background:var(--green);color:white;box-shadow:0 5px 16px #3456411a}.navbtn:hover:not(.on){background:#e9eddf}
.navbtn>span{flex:0 0 1.5em;width:1.5em;text-align:center;line-height:1;font-variant-emoji:text}.sidebar .aside-note{margin-top:auto;font-size:11px;line-height:1.8;padding:16px;color:var(--muted)}.content{padding:34px 38px 70px;min-width:0;min-height:calc(100vh - 80px);border-left:1px solid var(--line)}.eyebrow{font-size:11px;font-weight:700;letter-spacing:3px;color:var(--orange);margin-bottom:12px}.pagehead{display:flex;justify-content:space-between;align-items:flex-start;gap:18px;margin-bottom:26px}.pagehead p{font-size:14px;color:var(--muted);margin-top:9px}.wallet{display:flex;gap:8px;flex-wrap:wrap;margin-bottom:24px}.wallet span,.chip{font-size:12px;padding:8px 12px;background:#e9eedd;border-radius:30px;white-space:nowrap}.wallet b{margin-left:6px}.card{background:var(--paper);border:1px solid var(--line);border-radius:var(--radius);padding:24px}.card h3{margin-bottom:10px}.grid{display:grid;gap:18px}.two{grid-template-columns:1.1fr 1fr}.three{grid-template-columns:repeat(3,minmax(0,1fr))}.four{grid-template-columns:repeat(4,minmax(0,1fr))}.stack{display:grid;gap:18px}.row{display:flex;gap:12px;align-items:center;flex-wrap:wrap}.spread{justify-content:space-between}.btn{background:var(--green);color:white;padding:12px 19px;border:1px solid transparent;border-radius:11px;font-weight:600;text-decoration:none;display:inline-flex;justify-content:center;align-items:center;gap:8px;font-size:13px}.btn:hover:not(:disabled){filter:brightness(1.09)}.btn.secondary{background:#edf0e5;color:var(--green);border-color:var(--line)}.btn.warm{background:var(--orange)}.btn.danger{background:#944b42}.btn.small{padding:8px 12px;font-size:12px}.actions{display:flex;flex-wrap:wrap;gap:9px;margin-top:20px}.hero-pet{position:relative;overflow:hidden;padding:0;min-height:430px;background:#dde8cf}.pet-scene{position:relative;min-height:290px;display:grid;place-items:center;background:radial-gradient(ellipse at 50% 70%,#bcd2a6 0,transparent 65%)}.pet-scene:after{content:'';position:absolute;bottom:20px;width:200px;height:26px;background:#446e3420;border-radius:50%}.pet-scene img{width:250px;height:250px;object-fit:contain;border-radius:50%;mix-blend-mode:multiply;z-index:1}.pet-info{padding:24px;background:var(--paper)}.pet-info .flavor{font-size:14px;color:var(--muted);margin:8px 0 15px}.meter{height:8px;border-radius:10px;background:#e0e5d9;overflow:hidden;margin:8px 0}.meter span{display:block;height:100%;background:#658b53;transition:width .25s;border-radius:10px}.meter.hp span{background:#538d64}.meter.enemy span{background:#b87557}.meter.shield span{background:#6098aa}.minilabel{display:flex;justify-content:space-between;font-size:12px;color:var(--muted);gap:10px}.feature-icon{font-size:28px;margin-bottom:12px}.card p{font-size:14px;color:var(--muted)}.section-title{margin:30px 0 16px}.statgrid{display:grid;grid-template-columns:repeat(4,1fr);gap:8px;margin-top:16px}.statgrid div{background:#eef1e7;border-radius:10px;padding:10px;text-align:center}.statgrid b{display:block;font-size:19px}.statgrid small{font-size:11px}.collection .pet-card{padding:12px;text-align:left}.pet-card img{width:100%;aspect-ratio:1;object-fit:cover;border-radius:14px;margin-bottom:12px}.pet-card h3{font-size:15px}.pet-card .btn{width:100%;margin-top:12px}.pet-card.locked img{filter:grayscale(.8);opacity:.65}.filters{display:flex;gap:10px;flex-wrap:wrap;margin:18px 0}.filters input,.filters select,input[type=text]{border:1px solid #c9d3c1;border-radius:10px;padding:11px;background:white;color:var(--ink);max-width:100%}.filters input{min-width:160px;flex:1}.map-card{display:flex;flex-direction:column;gap:12px;min-height:215px}.map-card .btn{margin-top:auto}.map-card small{line-height:1.6}.stages{display:grid;grid-template-columns:repeat(4,1fr);gap:12px;margin:20px 0}.stage{border:1px solid var(--line);background:#fffef8;border-radius:16px;padding:18px;text-align:left;color:var(--ink)}.stage b{font-size:22px;display:block;margin-bottom:8px}.stage span{font-size:12px;color:var(--muted)}.stage.done{background:#e2ebd7}.battle-field{background:linear-gradient(#e8edddcc,#d7e4cbdd),url('../assets/images/island-map.jpg') center/cover;display:grid;grid-template-columns:1fr 50px 1fr;align-items:center;gap:12px;padding:30px;border-radius:22px}.fighter{text-align:center;min-width:0}.fighter img{width:180px;max-width:100%;height:180px;object-fit:contain;border-radius:24px;mix-blend-mode:multiply}.fighter h3{margin:12px 0;font-size:16px}.versus{font-size:18px;font-weight:900;color:#718563}.battle-log{height:220px;overflow:auto;font-size:13px;line-height:1.9;padding:18px;background:#294538;color:#e5eedf;border-radius:16px;margin-top:18px}.battle-log p{color:inherit}.skill-list{display:grid;gap:10px;margin-top:18px}.skill{border-top:1px solid var(--line);padding-top:14px;font-size:13px}.skill p{font-size:12px;margin-top:6px}.notice{padding:15px 18px;background:#f2e5d3;border:1px solid #dec3a3;border-radius:13px;font-size:13px;line-height:1.8;margin-bottom:20px}.error{padding:20px;background:#f5e3df;color:#813b2f}.onboard{max-width:1000px;padding:55px 25px;margin:auto}.onboard .introtext{max-width:600px;font-size:16px;margin:16px 0 25px;color:var(--muted)}.starter{border:2px solid transparent;border-radius:22px;background:var(--paper);padding:18px;color:var(--ink);text-align:left}.starter.selected{border-color:var(--green);background:#e7eedc}.starter img{width:100%;aspect-ratio:1;object-fit:contain;border-radius:16px}.starter h3{margin:12px 0 8px}.starter p{font-size:13px;color:var(--muted)}.onboard form{margin-top:28px}.onboard label{display:block;font-size:14px;margin-bottom:10px}.onboard input{margin-right:10px}.line-item{padding:15px 0;border-bottom:1px solid var(--line);display:flex;align-items:center;justify-content:space-between;gap:16px}.line-item:last-child{border-bottom:0}.journal li{padding:16px 0;border-bottom:1px solid var(--line);font-size:14px;line-height:1.7}.journal{padding:0;list-style:none}#toast{position:fixed;bottom:30px;left:50%;transform:translateX(-50%);background:#294538;color:white;padding:14px 23px;box-shadow:0 8px 30px #0002;border-radius:14px;z-index:100;max-width:min(90vw,580px);font-size:14px;line-height:1.6;display:none}#toast.show{display:block}.footerhint{font-size:12px;color:var(--muted);line-height:1.8;margin-top:22px}.empty{padding:50px;text-align:center}.sr-only{position:absolute;width:1px;height:1px;overflow:hidden;clip:rect(0,0,0,0)}.danger-zone{margin-top:25px;border-color:#e1c2b8}.welcome-island{width:100%;max-height:185px;object-fit:cover;border-radius:16px;margin-bottom:16px}.save-dot{width:7px;height:7px;border-radius:50%;background:#60884e;display:inline-block;margin-right:5px}
@media(max-width:1100px){.content{padding:28px 22px}.four{grid-template-columns:repeat(3,minmax(0,1fr))}.three{grid-template-columns:repeat(2,minmax(0,1fr))}.layout{grid-template-columns:180px minmax(0,1fr)}.sidebar{padding:25px 12px}.header-right .desktop{display:none}}
@media(max-width:750px){.topbar{height:68px;padding:0 18px}.brand{font-size:13px}.header-right{font-size:11px;gap:8px}.layout{display:flex;flex-direction:column}.sidebar{position:sticky;top:0;height:auto;flex-direction:row;overflow-x:auto;padding:10px 12px;background:var(--bg);border-bottom:1px solid var(--line);z-index:10;flex-shrink:0}.navbtn{width:auto;flex-shrink:0;padding:11px 14px;font-size:12px;gap:6px}.sidebar .aside-note{display:none}.content{border:0;padding:24px 16px 55px}.two,.three{grid-template-columns:1fr}.four{grid-template-columns:repeat(2,minmax(0,1fr))}.pagehead{align-items:flex-start}.pagehead h1{font-size:28px}.card{padding:20px}.hero-pet{padding:0}.stages{grid-template-columns:repeat(3,1fr)}.battle-field{padding:20px 12px;grid-template-columns:1fr 25px 1fr;gap:6px}.fighter img{height:135px}.onboard{padding:32px 18px}.onboard .three{grid-template-columns:repeat(3,minmax(0,1fr));gap:9px}.starter{padding:9px}.starter p{display:none}.starter h3{font-size:14px}.onboard input{width:100%;margin:0 0 12px}.onboard form .btn{width:100%}.wallet{gap:6px}.wallet span{font-size:11px;padding:7px 10px}.actions .btn{flex:1;white-space:nowrap}.line-item{align-items:flex-start}.line-item .btn{flex-shrink:0}.statgrid{gap:5px}.statgrid div{padding:10px 5px}.pagehead>.btn{white-space:nowrap}.battle-log{height:190px}}
.attr-row{display:flex;gap:8px;flex-wrap:wrap;font-size:12px;color:var(--muted);margin-top:8px}
.skill-mini{display:flex;gap:6px;flex-wrap:wrap;margin-top:10px}
.chip.locked{opacity:.5}
.pet-card.active{border-color:var(--green);box-shadow:0 0 0 2px #34564122}
@media(prefers-reduced-motion:reduce){*{scroll-behavior:auto!important;transition:none!important}}

/* ══ 四季与昼夜：由 #app 的 data-season / data-dn 驱动全局光感 ══ */
#app{transition:background .8s ease}
#app[data-season="spring"]{--season-bg:#eef6e9;--season-accent:#5e8c57;--season-soft:#e8f0e4}
#app[data-season="summer"]{--season-bg:#eaf3f7;--season-accent:#4e7e96;--season-soft:#e3edf2}
#app[data-season="autumn"]{--season-bg:#f7f0e6;--season-accent:#a9742e;--season-soft:#f0e7d8}
#app[data-season="winter"]{--season-bg:#eef1f5;--season-accent:#5b6b8c;--season-soft:#e6ebf2}
#app[data-dn="night"]{--dn-tint:rgba(20,30,60,.22)}
#app[data-dn="dusk"]{--dn-tint:rgba(120,80,40,.12)}
#app[data-dn="day"]{--dn-tint:rgba(255,245,210,.10)}
.battle-field{position:relative;overflow:hidden;border-radius:var(--radius)}
.battle-field::before{content:"";position:absolute;inset:0;background:var(--dn-tint,transparent);pointer-events:none;transition:background .8s ease;z-index:0}
.battle-field>*{position:relative;z-index:1}

/* ══ 动态场景背景：按战斗元素的持续环境动效层 ══
 * 背景随敌方/场景元素变化——水域漂波纹、火域飘火星、风域掠风痕……每场各有气质。
 * 纯 CSS 动画 + 复用 ELEMENT_FX 调色板，零外部资源，符合零依赖约束。
 * 层序：季节渐变(背景) → 昼夜 tint(::before, z0) → 元素光晕/粒子(z0) → 精灵(z1)。 */
.battle-ambient{position:absolute;inset:0;z-index:0;overflow:hidden;pointer-events:none;--fxc:#3e6450}
.battle-ambient .scene-glow{position:absolute;inset:0;background:radial-gradient(ellipse at 50% 58%,color-mix(in srgb,var(--fxc) 26%,transparent) 0,transparent 68%);mix-blend-mode:screen;animation:scene-breathe 7s ease-in-out infinite}
.battle-field.scene-flare .scene-glow{animation:scene-flare .6s ease-out}
.amb{position:absolute;width:13px;height:13px;pointer-events:none;will-change:transform,opacity,top,left;background:var(--fxc);opacity:0;animation:amb-fall var(--d,9s) linear infinite;animation-delay:var(--delay,0s)}
/* grass · 落叶缓飘 */
.amb-grass{animation-name:amb-grass;width:13px;height:13px;border-radius:0 100% 0 100%;background:linear-gradient(135deg,color-mix(in srgb,var(--fxc) 55%,#fff),var(--fxc));opacity:.0}
/* water · 涟漪扩散（在随机位置缩放淡出） */
.amb-water{animation-name:amb-water;width:60px;height:60px;border-radius:50%;border:2px solid color-mix(in srgb,var(--fxc) 70%,#fff);background:transparent;opacity:.0;box-shadow:0 0 14px color-mix(in srgb,var(--fxc) 40%,transparent)}
/* fire · 火星升腾 */
.amb-fire{animation-name:amb-fire;width:9px;height:9px;border-radius:50%;background:radial-gradient(circle,color-mix(in srgb,var(--fxc) 60%,#fff),var(--fxc));box-shadow:0 0 10px var(--fxc);opacity:.0}
/* earth · 碎石浮尘缓移 */
.amb-earth{animation-name:amb-earth;width:12px;height:12px;clip-path:polygon(50% 0,100% 100%,0 100%);background:linear-gradient(135deg,color-mix(in srgb,var(--fxc) 70%,#fff),var(--fxc));opacity:.0}
/* wind · 风痕斜掠 */
.amb-wind{animation-name:amb-wind;width:54px;height:5px;border-radius:999px;background:linear-gradient(90deg,transparent,var(--fxc),transparent);opacity:.0}
/* star · 星芒明灭 */
.amb-star{animation-name:amb-star;width:8px;height:8px;border-radius:50%;background:radial-gradient(circle,color-mix(in srgb,var(--fxc) 40%,#fff),var(--fxc) 60%,transparent);box-shadow:0 0 10px var(--fxc);opacity:.0}
@keyframes scene-breathe{0%,100%{opacity:.5;transform:scale(1)}50%{opacity:.92;transform:scale(1.04)}}
@keyframes scene-flare{0%{opacity:.5;transform:scale(1)}30%{opacity:1;transform:scale(1.1)}100%{opacity:.6;transform:scale(1)}}
@keyframes amb-fall{0%{top:-14%;opacity:0}100%{top:114%;opacity:0}}
@keyframes amb-grass{0%{top:-14%;transform:translateX(0) rotate(var(--r));opacity:0}10%{opacity:.85}50%{transform:translateX(16px) rotate(calc(var(--r) + 50deg))}90%{opacity:.7}100%{top:114%;transform:translateX(-12px) rotate(calc(var(--r) - 40deg));opacity:0}}
@keyframes amb-fire{0%{top:114%;transform:translateX(0) scale(var(--s));opacity:0}12%{opacity:.95}50%{transform:translateX(12px) scale(var(--s))}88%{opacity:.6}100%{top:-16%;transform:translateX(-10px) scale(calc(var(--s)*.5));opacity:0}}
@keyframes amb-water{0%{transform:scale(.2);opacity:0}25%{opacity:.5}100%{transform:scale(1.8);opacity:0}}
@keyframes amb-earth{0%{transform:translate(0,0) rotate(var(--r));opacity:0}20%{opacity:.55}80%{opacity:.45}100%{transform:translate(26px,-34px) rotate(calc(var(--r) + 70deg));opacity:0}}
@keyframes amb-wind{0%{left:-22%;opacity:0}15%{opacity:.8}85%{opacity:.65}100%{left:122%;opacity:0}}
@keyframes amb-star{0%,100%{transform:scale(.4);opacity:0}50%{transform:scale(1) rotate(var(--r));opacity:.9}}
#app[data-season="spring"] .battle-field{background:linear-gradient(160deg,#f4f9ef,#e6f0db)}
#app[data-season="summer"] .battle-field{background:linear-gradient(160deg,#ecf5fa,#dcebf3)}
#app[data-season="autumn"] .battle-field{background:linear-gradient(160deg,#f9f2e8,#f0e2cf)}
#app[data-season="winter"] .battle-field{background:linear-gradient(160deg,#eef2f8,#e1e9f2)}
.season-banner{background:linear-gradient(120deg,var(--season-soft),var(--paper));border:1px solid var(--line)}
.sb-row{display:flex;align-items:center;gap:12px;flex-wrap:wrap}
.sb-light{font-size:12px;letter-spacing:2px;color:var(--season-accent);border:1px solid var(--season-accent);border-radius:999px;padding:3px 10px}
.season-banner h2{font-size:26px}
.sb-line{margin-top:10px;color:var(--muted);font-style:italic}
.season-now{background:linear-gradient(120deg,var(--season-soft),var(--paper));border:1px solid var(--line)}
.season-now h3{font-size:24px;margin-top:6px}
.season-line{color:var(--muted);font-style:italic;margin:8px 0}
.season-card{transition:transform .2s ease,border-color .2s ease}
.season-card:hover{transform:translateY(-3px);border-color:var(--season-accent)}
.sc-top{display:flex;align-items:center;gap:10px}
.sc-emoji{font-size:26px}
.sc-meta{display:flex;gap:8px;flex-wrap:wrap;margin-top:10px}
.sc-meta span{font-size:12px;background:var(--season-soft);color:var(--season-accent);border-radius:999px;padding:3px 10px}
.lore{border-left:4px solid var(--season-accent)}

/* ══ 战斗技能特效层 ══
 * #fx-layer 常驻 body，脱离 #app：render() 每次都会用 app.innerHTML 整体重绘，
 * 任何挂在 #app 内的特效 class 都会被清空，所以特效节点必须放在外层。
 * 所有节点动画结束自删（game-app.js 在 animationend 时 remove）。 */
#fx-layer{position:fixed;inset:0;pointer-events:none;z-index:100;overflow:hidden}
.fx-node{position:absolute;will-change:transform,opacity;--fxc:#3e6450}

/* 蓄力 telegraph：玩家出招前的 0.5s 蓄力画面感 */
.fx-charge{width:130px;height:130px;margin:-65px 0 0 -65px;border-radius:50%;
  background:radial-gradient(circle,color-mix(in srgb,var(--fxc) 72%,transparent) 0%,transparent 68%);
  box-shadow:0 0 0 0 color-mix(in srgb,var(--fxc) 55%,transparent);
  animation:fx-charge 1s ease-out forwards}
.fx-charge-cap{position:absolute;transform:translate(-50%,-50%);margin-top:-86px;font-weight:800;font-size:20px;
  letter-spacing:2px;color:#fff;text-shadow:0 0 10px color-mix(in srgb,var(--fxc) 90%,#000),0 2px 6px rgba(0,0,0,.5);
  white-space:nowrap;animation:fx-cap .9s ease-out forwards}
@keyframes fx-charge{0%{transform:scale(.5);opacity:0}28%{opacity:.9}100%{transform:scale(1.3);opacity:0;box-shadow:0 0 0 34px transparent}}
@keyframes fx-cap{0%{opacity:0;transform:translate(-50%,-30%)}25%{opacity:1}100%{opacity:0;transform:translate(-50%,-110%)}}

/* 元素色命中爆发 */
.fx-burst{width:96px;height:96px;margin:-48px 0 0 -48px;border-radius:50%;
  background:radial-gradient(circle,var(--fxc) 0%,color-mix(in srgb,var(--fxc) 55%,transparent) 42%,transparent 72%);
  mix-blend-mode:screen;filter:blur(.4px);animation:fx-burst .5s ease-out forwards}
.fx-burst:after{content:'';position:absolute;inset:0;border-radius:50%;border:2px solid color-mix(in srgb,var(--fxc) 80%,#fff);transform:scale(.6);animation:fx-ring .5s ease-out forwards}
@keyframes fx-burst{0%{transform:scale(.25);opacity:.95}100%{transform:scale(2.3);opacity:0}}
@keyframes fx-ring{0%{transform:scale(.5);opacity:.9}100%{transform:scale(1.8);opacity:0}}

/* 伤害 / 治疗飘字 */
.fx-float{transform:translate(-50%,-50%);font-weight:800;font-size:23px;color:var(--fxc);
  text-shadow:0 2px 6px rgba(0,0,0,.4);white-space:nowrap;animation:fx-float .9s ease-out forwards}
.fx-float.heal{color:#7fc98a}
.fx-float.crit{font-size:32px}
@keyframes fx-float{0%{opacity:0;transform:translate(-50%,-30%)}15%{opacity:1}100%{opacity:0;transform:translate(-50%,-92px)}}

/* ② 释放：能量球前冲（蓄力 → 释放 的衔接动作） */
.fx-release{width:54px;height:54px;margin:-27px 0 0 -27px;border-radius:50%;
  background:radial-gradient(circle,#fff 0%,var(--fxc) 36%,color-mix(in srgb,var(--fxc) 60%,transparent) 72%,transparent 100%);
  box-shadow:0 0 22px var(--fxc);filter:drop-shadow(0 0 8px var(--fxc));
  animation:fx-release .34s cubic-bezier(.3,.7,.3,1) forwards}
@keyframes fx-release{
  0%{transform:translate(-50%,-50%) scale(.2);opacity:0}
  28%{transform:translate(-50%,-50%) scale(1.12);opacity:1}
  100%{transform:translate(calc(-50% + var(--rx,0px)),calc(-50% + var(--ry,0px))) scale(.45);opacity:0}
}
/* 释放时刻的技能名飘字（区别于伤害飘字：更轻、带元素色光晕） */
.fx-float.skill{font-size:16px;font-weight:800;letter-spacing:1px;color:var(--fxc);opacity:.96;
  text-shadow:0 0 12px color-mix(in srgb,var(--fxc) 70%,#000),0 2px 6px rgba(0,0,0,.4);
  animation:fx-float-skill 1s ease-out forwards}
@keyframes fx-float-skill{0%{opacity:0;transform:translate(-50%,-30%)}18%{opacity:1}100%{opacity:0;transform:translate(-50%,-96px)}}

/* 命中全屏微闪 */
.fx-flash{inset:0;background:radial-gradient(circle at 50% 45%,color-mix(in srgb,var(--fxc) 32%,transparent),transparent 60%);
  mix-blend-mode:screen;animation:fx-flash .35s ease-out forwards}
@keyframes fx-flash{0%{opacity:0}25%{opacity:1}100%{opacity:0}}

/* 大招全屏 takeover：新特效占用整个画面，给玩家极大震撼 */
.fx-shock{inset:0;display:grid;place-items:center;overflow:hidden;z-index:4;
  background:radial-gradient(circle at 50% 42%,color-mix(in srgb,var(--fxc) 55%,transparent) 0%,color-mix(in srgb,var(--fxc) 26%,transparent) 38%,rgba(9,14,20,.88) 80%);
  animation:fx-shock 1.05s ease-out forwards}
.fx-shock-ring{position:absolute;width:62vmax;height:62vmax;border-radius:50%;border:3px solid var(--fxc);
  box-shadow:0 0 70px var(--fxc);animation:fx-shock-ring 1.05s ease-out forwards}
.fx-shock-glyph{position:absolute;font-size:42vh;opacity:0;color:var(--fxc);animation:fx-shock-glyph 1.05s ease-out forwards}
.fx-shock-name{position:relative;font-size:min(13vw,74px);font-weight:850;letter-spacing:5px;color:#fff;
  text-shadow:0 0 34px color-mix(in srgb,var(--fxc) 85%,#000),0 4px 12px rgba(0,0,0,.6);animation:fx-shock-name 1.05s ease-out forwards}
@keyframes fx-shock{0%{opacity:0;transform:scale(1.06)}10%{opacity:1}100%{opacity:0;transform:scale(1)}}
@keyframes fx-shock-ring{0%{transform:scale(.05);opacity:0}18%{opacity:.9}100%{transform:scale(1.4);opacity:0}}
@keyframes fx-shock-glyph{0%{opacity:0;transform:rotate(-12deg) scale(.6)}30%{opacity:.18}100%{opacity:0;transform:rotate(8deg) scale(1.2)}}
@keyframes fx-shock-name{0%{opacity:0;transform:scale(.6) translateY(22px)}20%{opacity:1;transform:scale(1) translateY(0)}80%{opacity:1}100%{opacity:0;transform:scale(1.06)}}

/* 屏幕抖动：挂在 #app 上（其 innerHTML 会变，但 #app 元素本身持久） */
#app.shake{animation:fx-shake .4s ease}
#app.shake-strong{animation:fx-shake-strong .6s ease}
@keyframes fx-shake{0%,100%{transform:translate(0,0)}20%{transform:translate(-6px,2px)}40%{transform:translate(5px,-3px)}60%{transform:translate(-4px,2px)}80%{transform:translate(3px,-1px)}}
@keyframes fx-shake-strong{0%,100%{transform:translate(0,0)}10%{transform:translate(-14px,5px) rotate(-.4deg)}30%{transform:translate(12px,-6px) rotate(.4deg)}50%{transform:translate(-10px,4px)}70%{transform:translate(8px,-3px) rotate(-.3deg)}90%{transform:translate(-5px,2px)}}

/* 精灵静态动效：出战精灵呼吸式悬浮；玩家 / 敌方反相，画面更活 */
.battle-field .fighter img{animation:fx-idle 3.6s ease-in-out infinite;transform-origin:50% 80%}
.battle-field .fighter:nth-child(3) img{animation-delay:-1.8s}
.pet-scene img{animation:fx-idle 4.4s ease-in-out infinite;transform-origin:50% 80%}
@keyframes fx-idle{0%,100%{transform:translateY(0) scale(1)}50%{transform:translateY(-6px) scale(1.03)}}

/* 受击反馈：被命中的精灵后坐 + 元素色泛光 + 血条闪光 */
.fighter.hit{animation:fx-hit .42s ease}
.fighter.hit::after{content:'';position:absolute;inset:0;border-radius:18px;pointer-events:none;background:radial-gradient(circle,color-mix(in srgb,var(--hitc,#fff) 60%,transparent) 0,transparent 70%);mix-blend-mode:screen;animation:fx-hitflash .42s ease}
.fighter.hit .meter>span{animation:fx-hpflash .42s ease}
@keyframes fx-hit{0%{transform:translateX(0)}18%{transform:translateX(var(--hitx,-9px))}38%{transform:translateX(7px)}58%{transform:translateX(-5px)}78%{transform:translateX(3px)}100%{transform:translateX(0)}}
@keyframes fx-hitflash{0%{opacity:.9}100%{opacity:0}}
@keyframes fx-hpflash{0%{filter:brightness(2.4) saturate(1.6)}100%{filter:none}}

/* 大招精灵虚影放大显化：出战精灵影像从核心放大浮现，占满画面 */
.fx-phantom{inset:0;display:grid;place-items:center;overflow:hidden;z-index:5;animation:fx-phantom 1.25s ease-out forwards}
.fx-phantom-img{width:46vmin;height:46vmin;object-fit:contain;filter:drop-shadow(0 0 34px var(--fxc)) brightness(1.12);animation:fx-phantom-img 1.25s cubic-bezier(.2,.7,.2,1) forwards}
.fx-phantom-glyph{font-size:34vmin;opacity:0;color:var(--fxc);filter:drop-shadow(0 0 30px var(--fxc));animation:fx-phantom-img 1.25s cubic-bezier(.2,.7,.2,1) forwards}
.fx-phantom-name{position:absolute;bottom:15%;font-size:clamp(20px,4vw,42px);font-weight:850;letter-spacing:4px;color:#fff;text-shadow:0 0 26px color-mix(in srgb,var(--fxc) 80%,#000);opacity:0;animation:fx-phantom-name 1.25s ease-out forwards}
@keyframes fx-phantom{0%{opacity:0}15%{opacity:1}100%{opacity:0}}
@keyframes fx-phantom-img{0%{opacity:0;transform:scale(.3) rotate(-6deg)}30%{opacity:.6;transform:scale(1.15) rotate(0)}70%{opacity:.52;transform:scale(1.38) rotate(3deg)}100%{opacity:0;transform:scale(1.55) rotate(0)}}
@keyframes fx-phantom-name{0%{opacity:0;transform:translateY(14px)}25%{opacity:.95}75%{opacity:.95}100%{opacity:0;transform:translateY(-8px)}}

/* 粒子层：由 JS 驱动真实动能（速度 / 重力 / 摩擦），每元素差异化形状 */
.fx-particle{position:absolute;left:0;top:0;width:10px;height:10px;pointer-events:none;will-change:transform,opacity;background:var(--pcolor,#3e6450);z-index:2}
.p-leaf{border-radius:0 100% 0 100%;background:linear-gradient(135deg,color-mix(in srgb,var(--pcolor) 55%,#fff),var(--pcolor))}
.p-drop{border-radius:50% 50% 50% 0;background:radial-gradient(circle at 40% 35%,color-mix(in srgb,var(--pcolor) 65%,#fff),var(--pcolor))}
.p-ember{border-radius:50%;background:radial-gradient(circle,var(--pcolor2,color-mix(in srgb,var(--pcolor) 60%,#fff)),var(--pcolor));box-shadow:0 0 9px var(--pcolor)}
.p-shard{border-radius:2px;background:linear-gradient(135deg,color-mix(in srgb,var(--pcolor) 70%,#fff),var(--pcolor));clip-path:polygon(50% 0,100% 100%,0 100%)}
.p-streak{border-radius:999px;background:linear-gradient(90deg,transparent,var(--pcolor));opacity:.92}
.p-spark{border-radius:50%;background:radial-gradient(circle,var(--pcolor2,color-mix(in srgb,var(--pcolor) 50%,#fff)),var(--pcolor) 60%,transparent);box-shadow:0 0 11px var(--pcolor)}

/* ══ 命中签名带：普攻/主动技的元素专属光痕，复用大招动作语言但更轻更短 ══ */
.fx-band{position:absolute;width:1px;height:1px;pointer-events:none;z-index:3;overflow:visible;--bs:.85}
.fx-band-bar{position:absolute;left:0;top:0;width:calc(140px*var(--bs));height:calc(7px*var(--bs));transform:translate(-50%,-50%);border-radius:999px;background:linear-gradient(90deg,transparent,var(--fxc),transparent);box-shadow:0 0 16px var(--fxc);opacity:0}
.fx-band-grass .fx-band-bar{animation:fx-band-grass .5s ease-out forwards}
@keyframes fx-band-grass{0%{opacity:0;transform:translate(-50%,-50%) rotate(-62deg) scaleX(.15)}30%{opacity:.9}100%{opacity:0;transform:translate(-50%,-50%) translateY(-46px) rotate(-62deg) scaleX(1.12)}}
.fx-band-water .fx-band-bar{animation:fx-band-water .5s ease-out forwards}
@keyframes fx-band-water{0%{opacity:0;transform:translate(-50%,-50%) rotate(62deg) scaleX(.15)}30%{opacity:.88}100%{opacity:0;transform:translate(-50%,-50%) translateY(48px) rotate(62deg) scaleX(1.1)}}
.fx-band-fire .fx-band-bar{width:calc(9px*var(--bs));height:calc(118px*var(--bs));background:linear-gradient(0deg,transparent,var(--fxc),transparent);box-shadow:0 0 16px var(--fxc);animation:fx-band-fire .5s ease-out forwards}
@keyframes fx-band-fire{0%{opacity:0;transform:translate(-50%,-50%) translateY(60px) scaleY(.2)}30%{opacity:.92}100%{opacity:0;transform:translate(-50%,-50%) translateY(-66px) scaleY(1.15)}}
.fx-band-earth .fx-band-bar{width:calc(9px*var(--bs));height:calc(118px*var(--bs));background:linear-gradient(0deg,transparent,var(--fxc),transparent);box-shadow:0 0 16px var(--fxc);animation:fx-band-earth .5s ease-out forwards}
@keyframes fx-band-earth{0%{opacity:0;transform:translate(-50%,-50%) translateY(-54px) scaleY(.2)}30%{opacity:.9}100%{opacity:0;transform:translate(-50%,-50%) translateY(64px) scaleY(1.18)}}
.fx-band-wind .fx-band-bar{animation:fx-band-wind .5s ease-out forwards}
@keyframes fx-band-wind{0%{opacity:0;transform:translate(-50%,-50%) rotate(-8deg) translateX(-110px) scaleX(.3)}30%{opacity:.8}100%{opacity:0;transform:translate(-50%,-50%) rotate(-8deg) translateX(110px) scaleX(1.1)}}
.fx-band-star .fx-band-bar{width:calc(70px*var(--bs));height:calc(70px*var(--bs));border-radius:50%;background:transparent;border:2px solid var(--fxc);box-shadow:0 0 16px var(--fxc),0 0 24px var(--fxc) inset;animation:fx-band-star .55s ease-out forwards}
@keyframes fx-band-star{0%{opacity:0;transform:translate(-50%,-50%) scale(.25)}30%{opacity:.9}100%{opacity:0;transform:translate(-50%,-50%) scale(1.5)}}

/* ══ 差异化大招演出：在暗场 takeover 之上叠加元素专属光层（screen 混合），六元素各异 ══ */
.fx-ult{position:absolute;inset:0;z-index:6;pointer-events:none;overflow:hidden;mix-blend-mode:screen;animation:fx-ult-fade 1.3s ease-out forwards}
.fx-ult-core{position:absolute;left:50%;top:50%;width:42vmax;height:42vmax;margin:-21vmax 0 0 -21vmax;border-radius:50%;
  background:radial-gradient(circle,color-mix(in srgb,var(--fxc) 85%,#fff) 0,var(--fxc) 30%,transparent 70%);filter:blur(7px);animation:fx-ult-core 1.3s ease-out forwards}
.fx-ult-ring{position:absolute;left:50%;top:50%;width:30vmax;height:30vmax;margin:-15vmax 0 0 -15vmax;border-radius:50%;border:4px solid var(--fxc);box-shadow:0 0 80px var(--fxc);animation:fx-ult-ring 1.3s ease-out forwards}
.fx-ult-glyph{position:absolute;left:50%;top:50%;transform:translate(-50%,-50%);font-size:30vmin;color:var(--fxc);filter:drop-shadow(0 0 40px var(--fxc));opacity:0;animation:fx-ult-glyph 1.3s ease-out forwards}
.fx-ult-band{position:absolute;left:50%;top:50%;width:120vmax;height:120vmax;margin:-60vmax 0 0 -60vmax;opacity:0}
@keyframes fx-ult-core{0%{transform:scale(.1);opacity:0}25%{opacity:1}100%{transform:scale(1.5);opacity:0}}
@keyframes fx-ult-ring{0%{transform:scale(.05);opacity:0}20%{opacity:.95}100%{transform:scale(2.2);opacity:0}}
@keyframes fx-ult-glyph{0%{opacity:0;transform:translate(-50%,-50%) scale(.5) rotate(-10deg)}35%{opacity:.55}100%{opacity:0;transform:translate(-50%,-50%) scale(1.3) rotate(10deg)}}
@keyframes fx-ult-fade{0%{opacity:0}12%{opacity:1}100%{opacity:0}}

/* grass · 世界树之荫：树冠光幕自下绽放 + 落叶风暴 */
.fx-ult-grass .fx-ult-band{background:radial-gradient(ellipse at 50% 50%,color-mix(in srgb,var(--fxc) 62%,transparent),transparent 60%);animation:fx-ult-grass 1.3s ease-out forwards}
@keyframes fx-ult-grass{0%{opacity:0;transform:scale(.4)}30%{opacity:.5}100%{opacity:0;transform:scale(1.45)}}

/* water · 碧海回澜：潮汐自底部涌起横扫 */
.fx-ult-water .fx-ult-band{top:auto;bottom:-12%;left:-10%;width:120%;height:72%;margin:0;background:linear-gradient(0deg,color-mix(in srgb,var(--fxc) 72%,transparent),transparent);border-radius:50% 50% 0 0;transform:translateY(65%);animation:fx-ult-water 1.3s ease-out forwards}
@keyframes fx-ult-water{0%{opacity:0;transform:translateY(85%)}25%{opacity:.68}100%{opacity:0;transform:translateY(-32%)}}

/* fire · 烈阳焚天：烈阳光柱自底冲天 */
.fx-ult-fire .fx-ult-band{left:50%;top:auto;bottom:-25%;margin:0 0 0 -13vmax;width:26vmax;height:150vmax;background:linear-gradient(0deg,color-mix(in srgb,var(--fxc) 90%,#fff),color-mix(in srgb,var(--fxc) 32%,transparent) 42%,transparent);border-radius:50%;transform:scaleY(0);transform-origin:bottom;filter:blur(9px);animation:fx-ult-fire 1.3s ease-out forwards}
@keyframes fx-ult-fire{0%{opacity:0;transform:scaleY(0)}25%{opacity:.82}100%{opacity:0;transform:scaleY(1.12)}}

/* earth · 大地之怒：地裂自底崩裂上掀 */
.fx-ult-earth .fx-ult-band{left:50%;bottom:-22%;top:auto;margin:0 0 0 -32vmax;width:64vmax;height:44vmax;background:color-mix(in srgb,var(--fxc) 78%,transparent);clip-path:polygon(0 100%,8% 58%,18% 92%,30% 48%,42% 90%,55% 44%,68% 88%,80% 54%,92% 92%,100% 62%,100% 100%);transform:translateY(62%);filter:blur(2px);animation:fx-ult-earth 1.3s ease-out forwards}
@keyframes fx-ult-earth{0%{opacity:0;transform:translateY(72%)}25%{opacity:.72}100%{opacity:0;transform:translateY(-22%)}}

/* wind · 长风浩荡：风痕斜掠横扫全屏 */
.fx-ult-wind .fx-ult-band{top:50%;left:-30%;width:160%;height:32vmax;margin:-16vmax 0 0 0;background:repeating-linear-gradient(90deg,color-mix(in srgb,var(--fxc) 58%,transparent) 0 7px,transparent 7px 28px);transform:translateX(-45%) rotate(-8deg);filter:blur(1px);animation:fx-ult-wind 1.3s ease-out forwards}
@keyframes fx-ult-wind{0%{opacity:0;transform:translateX(-55%) rotate(-8deg)}25%{opacity:.62}100%{opacity:0;transform:translateX(45%) rotate(-8deg)}}

/* star · 星河誓约：星环旋转汇聚 */
.fx-ult-star .fx-ult-band{width:62vmax;height:62vmax;margin:-31vmax 0 0 -31vmax;border-radius:50%;border:2px dashed color-mix(in srgb,var(--fxc) 72%,#fff);box-shadow:0 0 60px var(--fxc) inset;animation:fx-ult-star 1.6s linear forwards}
@keyframes fx-ult-star{0%{opacity:0;transform:rotate(0) scale(.3)}20%{opacity:.72}100%{opacity:0;transform:rotate(180deg) scale(1.42)}}

@media(prefers-reduced-motion:reduce){
 .fx-charge,.fx-charge-cap,.fx-release,.fx-burst,.fx-float,.fx-float.skill,.fx-flash,.fx-shock,.fx-shock-ring,.fx-shock-glyph,.fx-shock-name,.fx-phantom,.fx-phantom-img,.fx-phantom-glyph,.fx-phantom-name,.fx-ult,.fx-ult-core,.fx-ult-ring,.fx-ult-glyph,.fx-ult-band,.fx-band,.fx-band-bar{animation-duration:.001ms!important;animation-iteration-count:1!important}
 #app.shake,#app.shake-strong{animation:none!important}
 .battle-field .fighter img,.pet-scene img{animation:none!important}
 .fighter.hit{animation:none!important}
 .fx-particle{display:none!important}
 .battle-ambient .scene-glow{animation:none!important;opacity:.5!important}
 .amb{display:none!important}
}
/* ════════════════════════════════════════════════════════════════
   追加样式（2026-10-18）：模态浮层 / 召唤 / 农场 / 装备升级 / 玩家形象 / 精灵心情 / 稀有度
   设计语言沿用既有变量：--green #3e6450 · --orange #a15b2e · --ink #294538
   ════════════════════════════════════════════════════════════════ */
/* ── 小岛精灵场景：去掉圆形裁切（那是罩在精灵上的光晕），改为自然形态贴合随机背景 ── */
.pet-scene{background-size:cover;background-position:center}
.pet-scene img{width:230px;height:auto;max-height:290px;object-fit:contain;border-radius:0;mix-blend-mode:multiply;filter:drop-shadow(0 12px 18px rgba(0,0,0,.28));z-index:1}
.pet-scene:after{opacity:.4}
.pet-mood{position:absolute;top:14px;left:14px;z-index:3;background:#fffef8ee;color:var(--ink);font-size:13px;font-weight:700;padding:6px 14px;border-radius:30px;box-shadow:0 4px 14px #0002}
/* 心情状态：用比 .pet-scene img 更高优先级的选择器覆盖既有的 fx-idle 动画 */
.pet-scene img.pet-rest{animation:fx-idle 4.4s ease-in-out infinite}
.pet-scene img.pet-happy{animation:pet-hop .9s ease-in-out infinite}
.pet-scene img.pet-excited{animation:pet-hop .42s ease-in-out infinite}
.pet-scene img.pet-battle{animation:pet-shake .34s ease-in-out infinite}
.pet-scene img.pet-angry{animation:pet-shake .2s ease-in-out infinite;filter:drop-shadow(0 12px 18px rgba(0,0,0,.28)) hue-rotate(-14deg) saturate(1.35)}
@keyframes pet-hop{0%,100%{transform:translateY(0)}50%{transform:translateY(-14px)}}
@keyframes pet-shake{0%,100%{transform:translateX(0) rotate(0)}25%{transform:translateX(-6px) rotate(-2.5deg)}75%{transform:translateX(6px) rotate(2.5deg)}}
/* ── 稀有度徽标 ── */
.rbadge{display:inline-block;font-size:11px;font-weight:800;letter-spacing:1px;padding:3px 9px;border-radius:30px;color:#fff;line-height:1.4}
.rbadge.r-N{background:#7d8b73}.rbadge.r-R{background:#4f86c6}.rbadge.r-SR{background:#9b6cd0}.rbadge.r-SSR{background:#d9a23a}.rbadge.r-UR{background:#cf5a4e}.rbadge.r-SP{background:#2f9e8f}
.qbadge{display:inline-block;font-size:11px;font-weight:800;letter-spacing:1px;padding:3px 9px;border-radius:30px;color:#fff}
.qbadge.q-common{background:#7d8b73}.qbadge.q-rare{background:#4f86c6}.qbadge.q-epic{background:#9b6cd0}.qbadge.q-legend{background:#d9a23a}.qbadge.q-mythic{background:#cf5a4e}
.detail-hint{display:block;margin-top:6px;color:var(--orange);font-size:12px;font-weight:600}
/* ── 通用模态浮层（不跳页） ── */
.modal-overlay{position:fixed;inset:0;z-index:200;background:#1c2a20cc;display:grid;place-items:center;padding:24px;animation:modal-fade .18s ease}
.modal-box{background:var(--paper);border:1px solid var(--line);border-radius:var(--radius);max-width:780px;width:100%;max-height:88vh;overflow:auto;padding:26px;box-shadow:0 26px 70px #0005;animation:modal-pop .22s cubic-bezier(.2,.9,.3,1.2)}
.modal-box h2{font-size:23px;margin-bottom:10px}
.modal-box .actions{margin-top:18px}
.rename-field{margin-top:16px}.rename-field input{width:100%;margin:8px 0 2px}.rename-err{color:#944b42;font-size:13px;min-height:18px;margin:2px 0 0}
@keyframes modal-fade{from{opacity:0}to{opacity:1}}
@keyframes modal-pop{from{transform:translateY(12px) scale(.98);opacity:0}to{transform:none;opacity:1}}
/* ── 图鉴详情弹窗 ── */
.pet-detail .detail-head{display:flex;gap:16px;align-items:center;flex-wrap:wrap}
.pet-detail .detail-head img{width:88px;height:88px;border-radius:16px;mix-blend-mode:multiply;background:#f0f3ea}
.pet-detail .detail-head h2{margin:0 0 4px}
.statgrid.slim{grid-template-columns:repeat(4,1fr);gap:6px;margin-top:8px}
.statgrid.slim div{padding:8px 4px}
/* ── 召唤页 ── */
.summon-banner{background:linear-gradient(120deg,#f3ece0,#e8f0e6)}
.pity-box{text-align:center}
.pity-num{font-size:30px;font-weight:800;color:var(--orange);line-height:1}
.pity-box .meter{margin-top:6px}
.summon-teaser .row{margin:0}
.summon-row{display:flex;gap:10px;flex-wrap:wrap;margin-top:14px}
.summon-card{background:#eef1e7;border-radius:14px;padding:12px;text-align:center;width:120px}
.summon-card img{width:70px;height:70px;object-fit:contain;border-radius:10px;mix-blend-mode:multiply}
.summon-card b{display:block;margin-top:6px;font-size:13px}
.summon-card small{font-size:11px;color:var(--muted)}
.summon-card.r-SSR{box-shadow:0 0 0 2px #d9a23a88}
.summon-card.small{width:92px;padding:8px}
.summon-card.small img{width:54px;height:54px}
/* 召唤演出：卡片翻面 */
.summon-stage{text-align:center}
.summon-grid{display:grid;grid-template-columns:repeat(auto-fit,minmax(110px,1fr));gap:14px;margin:18px 0}
.summon-flip{position:relative;perspective:900px;height:184px;cursor:pointer}
.sf-back,.sf-front{position:absolute;inset:0;border-radius:16px;display:grid;place-items:center;backface-visibility:hidden;transition:transform .5s;box-shadow:0 8px 22px #0002}
.sf-back{background:linear-gradient(135deg,#3e6450,#2c4a39);color:#fff;font-size:40px}
.sf-front{transform:rotateY(180deg);background:#eef1e7}
.summon-flip.open .sf-back{transform:rotateY(180deg)}
.summon-flip.open .sf-front{transform:rotateY(0)}
.sf-front .summon-card{width:100%;height:100%;display:grid;place-items:center}
/* ── 浆果农场弹窗 ── */
.farm-grid{display:grid;grid-template-columns:repeat(2,1fr);gap:14px;margin:16px 0}
.farm-plot{border:1px solid var(--line);border-radius:16px;padding:16px;background:#f4f7ee}
.farm-plot.st-empty{background:#f0f2ea}
.farm-plot.st-ready{background:#e8f3e2;border-color:#bfe0b0}
.fp-line{margin:6px 0;font-size:13px}
.fp-time{font-weight:700;color:var(--orange)}
.fp-line.ok{color:#3e7d4f;font-weight:700}
.weed-tag{color:#c2562f}
.farm-plot .actions{margin-top:10px}
/* ── 装备升级页 ── */
.equip-slots{display:grid;grid-template-columns:1fr 1fr;gap:12px;margin-top:10px}
.equip-slot{border:1px dashed var(--line);border-radius:14px;padding:14px;display:flex;flex-direction:column;gap:4px}
.equip-slot.filled{border-style:solid;background:#eef1e7}
.equip-slot b{font-size:15px}
.equip-slot small{color:var(--muted);font-size:12px}
.gear-card{border-top:4px solid #7d8b73}
.gear-card.q-rare{border-top-color:#4f86c6}
.gear-card.q-epic{border-top-color:#9b6cd0}
.gear-card.q-legend{border-top-color:#d9a23a}
.gear-card.q-mythic{border-top-color:#cf5a4e}
.gear-stats{font-size:13px;color:var(--ink);margin:8px 0;font-weight:600}
.eq-worn .equip-slots{margin-top:6px}
/* 打造图纸选择 */
.forge-list{max-height:56vh;overflow:auto;margin:14px 0;border:1px solid var(--line);border-radius:14px}
.forge-row{display:flex;align-items:center;justify-content:space-between;gap:14px;padding:13px 16px;border-bottom:1px solid var(--line)}
.forge-row:last-child{border-bottom:0}
.forge-row b{font-size:14px}
.forge-row small{display:block;color:var(--muted);font-size:12px;margin-top:3px}
.forge-row .actions{margin:0;flex-shrink:0}
/* ── 玩家形象（创建 & 信息页） ── */
.me-card{display:flex;gap:18px;align-items:center;flex-wrap:wrap}
.me-avatar{flex:0 0 120px}
.player-avatar{width:120px;height:120px;border-radius:24px;background:#eaf2e6;border:1px solid var(--line)}
.me-id{flex:1;min-width:180px}
.me-id h2{margin:6px 0 12px}
.avatar-pick{margin:18px 0}
.avatar-opts{display:flex;gap:14px;margin-top:10px}
.avatar-opt{border:2px solid transparent;background:#fff;border-radius:18px;padding:10px;cursor:pointer;display:flex;flex-direction:column;align-items:center;gap:4px;width:100px}
.avatar-opt.on{border-color:var(--green);background:#e7eedc}
.avatar-opt svg{width:64px;height:64px}
.avatar-opt small{font-size:12px;color:var(--muted)}

